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永恒余烬20211222更新粗翻!

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IP属地:重庆1楼2021-12-22 23:41回复
    二楼留着勘误,请勿回复本层!


    IP属地:重庆2楼2021-12-22 23:42
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      感谢@hjlixjtu 提供的英文更新文本。
      我这里的“翻译”是利用网络翻译,连蒙带猜的结果,仅供参考。
      我们刚刚部署了一个新的更新:
      对新专精有改动;
      苦果可以被所有攻击触发;
      潜力万能药-现在,当你喝药剂时,可以提供毒药、吸取生命和流血抗性以及生命/能量回复;
      玉之精华-饮用药剂时提供移动速度、攻击速度和施法速度;
      将绿色pfx(视觉效果?)添加到玉之精华中,因此当添加到翡翠中时,会有明显的差异;
      UI中神炮和先祖回响之间的加点被去除;
      金蟾祝福移到了最右边,触发时,总是掉落金钱,几率较低的情况下掉落一种再生药剂。
      ,触发的视觉特效是古铜钱飞到被杀的敌人旁边;
      兵俑仆从-召唤两个要求的等级更高,火焰铸造光环不再伤害它们自己(使士兵更脆弱),光环只在战斗中激活,他们现在可以使用近战技能,粉碎打击将造成刺穿/流血伤害并百分比减少敌人的生命;
      气息攻击更名为“龙的火焰”;
      神炮技能的描述已更改;
      玉之精华和先祖回响技能的描述已更改;
      从基本游戏值更改了唯一物品战利品表中目标等级等式的修饰符,更符合亚特兰蒂斯的值。这
      使下降率曲线更倾向于更高级别的物品,使得后期游戏(永恒余烬、诸神黄昏、亚特兰蒂斯)独特物品的掉落几率大于早期游戏独特物品的掉落几率;
      修正了错误:宁静光环的反弹伤害会杀死玩家;
      修复了强制移动。
      修复了XPack4内容对编辑器和查看器不可见的问题
      修正了兵马俑仆人技能的鸡笼虫,在那里繁殖的士兵没有攻击(我理解是修复了某处刷新出的兵马俑不会攻击的bug);
      修正了在大奥西里斯神庙的开头有一扇门的错误,当有人穿过它时,它会关闭,但无法打开;
      从黛玉商人身上移除法系物品;
      修正了元素洞穴-土中的路径问题;
      修复了稻田桥梁损坏的路径问题;
      更新了专精技能说明,以便更好地理解(这仍然需要本地化,因此目前仅限于英语);
      修正了当玩家第三次重新启动游戏时,小包(特绿商人)不再刷新的问题;
      修正了土匪刷新时右手持弓试图击打玩家的问题;
      修正了扎扎满克第二次点击时重复他最初的对话行的问题;
      使扎扎满克的启动对话更加有活力;
      与扎扎满克的boss战音乐改变;
      增加了盗墓梅杰缠绕技能的音效;
      当玩家点击神坛时,关闭了十日boss战场地的门,阻止玩家在战斗开始后离开场地;
      固定互动瀑布装饰在底比斯市,取代非互动版本;
      在伊姆霍特普附近的拉太阳神庙中漂浮的石棺和石板已固定;
      固定阿比多斯墓地的浮动石块;
      阿休特营地的固定浮动支柱;
      阿比多斯地下室1级的精致密室。更改了瓷砖镶嵌以更好地适应地下城的美学,添加了进一步的
      抛光和重新链接的入口;
      改变了于的牺牲-增加dmg并移除眩晕几率(Yu是谁?);
      修复了任务窗口中“离开陵墓”消息未更新的问题;
      增加更多土匪和僧侣的死亡动画;
      更新怪物状态:修复怪物分类,修复几率不掉率黄金(?),修复错过遇险呼叫组(?);
      为焦灼山脊、攀登、妖怪营地/沼泽地、埃及迷你BOSS战斗添加额外音乐;
      为平阳城的某NPC追加奖励(?);
      用更合适的特技取代了阿肯纳顿沙咒;
      修复了俄语、德语、意大利语、波兰语和西班牙语的小文本错误;
      修复了一些与中文重叠的文本问题;
      修正了一些关于日语的重叠文本问题。


      IP属地:重庆3楼2021-12-22 23:43
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        We just deployed a new update:
        Changes to new Mastery:
        Consequences apply with all attacks;
        Potent elixir - now gives poison, life leech and bleeding resistance along with HP/Energy regen when you drink a potion;
        Essence of Jade - gives movespeed, attack speed and casting speed when drinking a potion;
        Added green pfx to the Essence of Jade so there's a visible difference when specced into it;
        Convergence moved to be untethered between Shen Pao and Echoes of the Ancestors in the UI;
        Blessing of Jin Chan moved to the far right, when loot does spawn, it’s always gold and maybe a regen potion - chances low, VFX are chinese cash coins flying all over next to the slain enemy that triggered the passive;
        Terracotta Servant - Can have two at higher levels, no longer hurts itself with the flame aura (makes the soldier more brittle though), aura activates only when in combat, they now have a melee skill they can use, shatter does piercing/bleed damage and reduces enemy HP;
        Breath attack renamed to “Dragon’s Flame”;
        Description for mastery skill Shen Pao has been changed;
        Description of mastery skills: Essence of Jade and Voice of Ancestors has been changed;
        Changed the modifiers for the Target Level Equation in the Unique items loot tables from base game values ,more inline with Atlantis values. This tilts the drop rate curve more towards higher level items making late game unique items (EE, Ragnarok, Atlantis) drop more than early game unique items;
        Fixed bug with: Aura of Tranquility reflecting damage is killing the player;
        Fixed Force Move
        Fixed XPack4 content not being visible to Editor and Viewer
        Fixed coop bug with Terracotta Servant ability where the spawned soldiers were not attacking;
        Fixed bug with a door at the beginning of Great Osiris Temple that closes when someone walks through it and it could not be opened;
        Removed spellcaster items from Daiyu merchant;
        Fixed Pathing issue in Elemental Cave Earth;
        Fixed Pathing issue on destroyed bridge in Rice Fields;
        Updated mastery skills descriptions for better understanding (this needs localisation still so it will be only on English for now);
        Fixed issue when Bao Vendor was not spawning if player restarts the game for the 3rd time;
        Fixed issue with the bandit spawning with a bow in his right hand trying to punch the player with it;
        Fixed issue with Zazamankh repeats his initial dialogue line upon clicking on him again second time;
        Made Zazamankh initiation dialog a bit more robust;
        Changed music with Zazamankh bossfight;
        Added SFX for Exhumed Medjai Twister Skill;
        Made the Suns arena door close when players clicked on shire , preventing players from leaving the arena once the fight started;
        Fixed interactive waterfall decoration in Thebes City, replaced with non-interactive version;
        Fixed floating sarcophagus and stone slabs in Solar Temple of Ra near Imhotep;
        Fixed Floating stone blocks in Abydos Necropolis;
        Fixed Floating pillar in Asyut Encampment;
        Refined secret chamber in Abydos Crypts level 1. Changed tileset to better fit the aesthetic of the dungeon, added further polish and relinked entry;
        Altered Yu's Sacrifice - boosted dmg and removed stun chance;
        Fixed issue with The message “Leave the mausoleum” is not updated in the quest window;
        Added more death animations for bandits and monks;
        Updated monster stats: Fixed monster classification, fixed missed gold chance, fixed missed distress call groups;
        Added additional music to Scorched Ridge, Ascent, Yaoguai encampment/Marshlands, Egypt miniboss fight;
        Added reward to Jun Flavor NPC in PingYang;
        Replaced Akhenaten Sand spell with more appropriate SFX;
        Fixed minor text bugs in Russian,German,Italian,Polish and Spanish languages;
        Fixed some overlapping text issues with Chinese language;
        Fixed some overlapping text issues on Japanese language;


        IP属地:重庆4楼2021-12-22 23:44
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          咦怎么又开了一贴


          IP属地:江苏来自iPhone客户端5楼2021-12-22 23:44
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            这是正式更新了?


            IP属地:浙江来自iPhone客户端6楼2021-12-22 23:52
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              前排占座,等出楼


              IP属地:上海来自Android客户端7楼2021-12-22 23:55
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                三楼怎么没有了


                IP属地:山东来自Android客户端8楼2021-12-22 23:59
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                  看不到中文的请耐心等待……


                  IP属地:重庆来自Android客户端9楼2021-12-23 00:05
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                    IP属地:重庆来自Android客户端10楼2021-12-23 00:06
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                      IP属地:重庆来自Android客户端11楼2021-12-23 00:07
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                        意思是兵马俑有救了?


                        IP属地:湖北12楼2021-12-23 00:11
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                          看这样兵马俑二进阶bug修复了?


                          IP属地:山东来自Android客户端13楼2021-12-23 00:22
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                            扎扎满克的戏怎么这么多,连着三条


                            IP属地:上海来自Android客户端14楼2021-12-23 00:37
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                              谁能给他们提个建议,把史诗干掉啊……


                              IP属地:贵州来自iPhone客户端15楼2021-12-23 01:38
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