伤害=Weapon Dmg * (1 + BaseDamage) * (DMG + CritDamage + HeadshotDamage + BackstabDamage) * Skill Modifier * (1 + Ammo) * (1 - ABS) * (1 + WKN) * (1 - (Armor Mitigation * (1 - Armor Pen)))
BaseDamage(基础伤害) = Enchanted + Bonus Dmg + Armor Bonus(轻中加成)
Crit (总暴击伤害)= Base Crit + Crit Mod(武器+技能) + Backstab/Headshot Mod(背刺/爆头) - Crit Reduction(暴击减伤)
Crit Reduction(暴击减伤) = Resilience + 10% Crit Con
DMG = 1 + Empower(正常增伤最大50%) - Weaken
Crit Mod = 10% Crit Dmg Node + 10% Crit CC Dmg Node + Rogue / Vicious + Crit dmg weapon perks
Backstab/Headshot Mod = 10% Backstab/Headshot Node + Vorpal/Rogue
ABS = Rend - Fortify - DamageType Absorption
WKN = Ultimate Chill + Weakening Gust + DamageType Mob Weakness
Weapon Damage(武器伤害) = Base Damage * (Level Scaling + Stat Scaling)
Ammo=(箭/子弹修正)
来源:forums.newworld.com/t/damage-formula-calculator/614310
BaseDamage(基础伤害) = Enchanted + Bonus Dmg + Armor Bonus(轻中加成)
Crit (总暴击伤害)= Base Crit + Crit Mod(武器+技能) + Backstab/Headshot Mod(背刺/爆头) - Crit Reduction(暴击减伤)
Crit Reduction(暴击减伤) = Resilience + 10% Crit Con
DMG = 1 + Empower(正常增伤最大50%) - Weaken
Crit Mod = 10% Crit Dmg Node + 10% Crit CC Dmg Node + Rogue / Vicious + Crit dmg weapon perks
Backstab/Headshot Mod = 10% Backstab/Headshot Node + Vorpal/Rogue
ABS = Rend - Fortify - DamageType Absorption
WKN = Ultimate Chill + Weakening Gust + DamageType Mob Weakness
Weapon Damage(武器伤害) = Base Damage * (Level Scaling + Stat Scaling)
Ammo=(箭/子弹修正)
来源:forums.newworld.com/t/damage-formula-calculator/614310