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求助!关于power++mod中轨道束使用失败问题

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rt,相关部分崩溃日志如下:
Exception ticking ARKPPP_PowerBeamSatelliteTargetingSystem476313 (at (110, 0, 120)): System.NullReferenceException: Object reference not set to an instance of an object
at aRandomKiwi.PPP.PowerBeamEnergy.set_Mode (System.Int32 value) [0x000ee] in <e6092c799b864e5b8d68bd6d3d62050c>:0
at aRandomKiwi.PPP.PowerBeamEnergy.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x00038] in <e6092c799b864e5b8d68bd6d3d62050c>:0
at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch2(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool)
at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.WipeMode wipeMode) [0x00008] in <0f562f6d8f5e4bc2ab89465530478fb2>:0
at Verse.GenSpawn.Spawn (Verse.ThingDef def, Verse.IntVec3 loc, Verse.Map map, Verse.WipeMode wipeMode) [0x00007] in <0f562f6d8f5e4bc2ab89465530478fb2>:0
at aRandomKiwi.PPP.GC_PPP.startPowerBeam (Verse.Building AD, System.Int32 forcedMode, System.String color, Verse.Map cmap, Verse.IntVec3 position, System.Boolean attackPowerbeam) [0x0008c] in <e6092c799b864e5b8d68bd6d3d62050c>:0
at aRandomKiwi.PPP.Utils.strikePowerBeam (Verse.Map map, Verse.IntVec3 pos, System.Int32 mode, System.String color, System.Int32 hotLevel, System.Int32 ticks) [0x000e8] in <e6092c799b864e5b8d68bd6d3d62050c>:0
at aRandomKiwi.PPP.CompSTS.CompTick () [0x000f9] in <e6092c799b864e5b8d68bd6d3d62050c>:0
at Verse.ThingWithComps.Tick () [0x00024] in <0f562f6d8f5e4bc2ab89465530478fb2>:0
at Verse.TickList.Tick () [0x0015c] in <0f562f6d8f5e4bc2ab89465530478fb2>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
Verse.Root_Play:Update ()
感谢热心的各位吧友~


IP属地:广东1楼2022-02-01 15:57回复
    设置里把光束的参数还原一下


    IP属地:四川2楼2022-02-01 20:11
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