General
Wall: Reduced the melee armor of wall foundations to 0.
Palisade Wall: Increased build time by 1 second.
Increased the collision size multiplier for Elephant units to match that of other cavalry and ranged units.
Battle Elephant [Standard & Elite]: Reduced bonus damage to buildings from +7/+10 ▶ +4/+7 respectively.
Xolotl Warrior: Are now granted +30 hp, +2 attack, and +2/2 armor in matches that begin in the Post-Imperial Age.
Wall: Reduced the melee armor of wall foundations to 0.
Palisade Wall: Increased build time by 1 second.
Increased the collision size multiplier for Elephant units to match that of other cavalry and ranged units.
Battle Elephant [Standard & Elite]: Reduced bonus damage to buildings from +7/+10 ▶ +4/+7 respectively.
Xolotl Warrior: Are now granted +30 hp, +2 attack, and +2/2 armor in matches that begin in the Post-Imperial Age.