[17:56:43] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL error GL_OUT_OF_MEMORY
(这段话往后重复了无数遍,为了放置刷屏,我就不发了,也不知道有没有用)
[17:56:43] [Client thread/INFO]: OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL error GL_OUT_OF_MEMORY
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6bfac219, pid=5136, tid=0x00000ab4
#
# JRE version: Java(TM) SE Runtime Environment (8.0_191-b12) (build 1.8.0_191-b12)
# Java VM: Java HotSpot(TM) Client VM (25.191-b12 mixed mode windows-x86 )
# Problematic frame:
# C [ig75icd32.dll+0x1c219]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# F:\HMCL\Minecraft\hs_err_pid5136.log
#
# If you would like to submit a bug report, please visit:
#
http://bugreport.java.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed