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【情报组】【坦能堡】游戏更新-11880:声望、地图以及更多内容

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IP属地:陕西1楼2018-11-07 19:51回复
    Both Tannenberg and Verdun enjoy an update today, including loads of fixes, improvements and sound tweaks… but also a brand new prestige system! On top of that, Tannenberg also sees exciting changes to maps, call-ins, and spawn flow!
    坦能堡和凡尔登今天都在享受更新,包括大量的修复,改进和声音调整......还有一个全新的声望系统! 最重要的是,坦能堡还有地图、呼叫炮击、出生流程的激动人心的变化!


    IP属地:陕西2楼2018-11-07 19:58
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      Prestige System
      The highlight in this update is the next step on our roadmap: the new prestige system! When our veteran players reach level 100, they can now choose to increase their prestige rank. This earns a new icon emphasizing their veteran status. Then, while keeping all accumulated XP, their player level is set back to one, along with resetting their unlocks and squad roles specialization. They can then level up to 100 again… and there is more than one prestige rank to unlock for the truly dedicated!
      声望系统
      这次更新的亮点是我们计划中的下一步:全新的声望系统!现在当我们的老玩家达到100级时,他们可以选择提高他们的声望等级。这使他们能获得一个能强调他们老兵身份的新标志。 之后在保存所有累积的XP的同时,将他们的玩家等级设置为1,同时重置他们的解锁和小队角色职业。 然后他们可以再次升级到100 ......考虑到那些充满热情的玩家,声望等级可以解锁多次


      IP属地:陕西3楼2018-11-07 20:11
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        上一楼忘记放图了


        IP属地:陕西4楼2018-11-07 20:12
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          Map Adjustments
          We had a close look at the issue of lone-wolfing and a feeling of emptiness in the maps. Looking at the map size, most Tannenberg maps had an average width of around 350 meters. In Verdun the biggest map called Flanders has a width of around 220 meters, and playing this with 32 players can feel rather empty. When playing this map with 64 players however there is a lot more action going on and less lone-wolfing. This is why we came to the conclusion that Tannenberg maps are simply too big and required an overhaul in size to bring more action to the game. All maps have now been adjusted to be around a width of 200 meters. This change also streamlines the maps so it is more obvious to the users which direction they should go in order to be part of the battle.
          地图调整
          我们仔细研究了地图中玩家单兵作战和空虚感的问题。 看看地图大小,坦能堡大多数地图的平均宽度约为350米。 在凡尔登,最大的地图是法兰德斯,其宽度约为220米,与32名玩家一起玩这个地图可能会使人感到很空虚。 在与64名玩家一起玩这张地图的时候,可以发生更多的战斗,使玩家单兵作战的情况更少。 这就是为什么我们得出坦能堡地图太大、需要大改才能为游戏带来更多爽快战斗的结论。 现在所有地图的宽度都调整为200米。这次修改还简化了地图,因此对于用户来说,他们更容易知道为了加入战斗应该走哪个方向。

          罗马尼亚

          东普鲁士


          IP属地:陕西5楼2018-11-07 20:26
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            Spawn Flow
            The previously introduced spawn flow wasn’t yet achieving what we intended. Therefore in this update we’ve addressed some of the annoyances with the current spawn flow:
            ●You can now spawn alongside all squadmates.
            ●You can now spawn in all sectors.
            ●A spawn is picked by default.
            ●A fallback is added when a spawn becomes invalid.
            ●Allow spawning in friendly sectors that are being capture (if the spawn is safe).
            ●When all clusters in a sector are unsafe: then allow the edges of a next friendly sector as spawn so that there is always 1 frontline spawn.
            ●When the HQ is being captured, always allow "safest" spawn (even when all are unsafe).
            ●Visualization of spawns that are not/no longer possible because they are unsafe (they were completely invisible).
            ●Double Clicking on spawn should spawn you in.
            The spawn flow is still in a WIP state and this is mostly caused by the fact that the spawn flow does not really communicate its status graphically to the users. This is something we will fully address in the new UI. Feedback on the new spawn flow is appreciated, and our Steam hub is the place to do it!
            出生流程
            先前引入的出生流程尚未达到我们的预期目标。因此,在此更新中,我们解决了当前出生流程的一些烦恼:
            ●你现在可以和所有队员一起出生。
            ●你现在可以在所有区域出生。
            ●默认选择出生地点。
            ●当出生无效时会增加退回功能。
            ●允许出生在我方正在占领的区域(如果出生是安全的)。
            ●当一个区域中的所有地方都不安全时:允许附近的一个我方区域作为出生地,以便总是有1个前线生成点。
            ●当HQ正在被占领时,始终允许“最安全”的出生(即使所有地方都不安全)。
            ●由于出生点不安全,现在出生点完全不可见。
            ●双击出生应该能使你出生。
            出生流程仍处于制作状态,这主要是由于出生流程没有真正以图形方式将其状态传达给用户。这是我们将在新UI中完全解决的问题。我们会在我们的STEAM中心认真对待您的反馈意见。


            IP属地:陕西7楼2018-11-07 21:15
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