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【更新简报】闪电战MOD5.1.5更新内容翻译

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原力乘坐克伦威尔的草帽镇楼


IP属地:上海1楼2018-08-31 01:33回复
    中英对照,方便各位指出问题
    General:
    总体简介:
    - increased penetration values vs read armor
    增加了击穿系数
    - artillery units revised:
    火炮单位获得以下修正:
    - changed ranges based on arty type
    根据火炮种类改变射程
    - created differences between rocket and shell artillery
    火箭和火炮被区分开
    - artillery deals less damage to vehicles/tanks (except for direct hits, those deal more damage than before)
    火炮近失弹对载具和坦克的伤害更低,但如果直接命中,伤害要比以前更高
    - revised reload times on tanks (in general smaller guns shoot faster; some exceptions applied)
    修正了坦克的装填时间,总的而言坦克炮口径越小装填越快了(除了一些例外)
    - Speed modifier buff of all vehicles on off road terrain dropped by 25%
    速度调解器(有的翻译为侧移速度)对所有载具的速度加成在越野情况下降低25%
    - Speed modifier buff of all vehicles on road dropped by 25%
    速度调解器对所有载具的速度加成在道路情况下降低25%
    - Wheeled vehicles lower their speed by 50% when driving over craters and other "light cover"
    轮式车辆在碾过轻型障碍(木栅栏)时将降低50%的速度
    - Wheeled vehicles lower their speed by 70% when driving over sandbags, through stone walls and other "heavy cover"
    轮式车辆在碾过重型障碍(沙包,石头围墙)时将降低70%的速度(沙包挡路重出江湖)
    - Halftracks lower their speed by 35% when driving over craters and other "light cover"
    半履带式车辆在碾过轻型障碍(木栅栏)时将降低50%的速度
    - Halftracks lower their speed by 50% when driving over sandbags, through stone walls and other "heavy cover"
    半履带式车辆在碾过重型障碍(沙包,石头围墙)时将降低50%的速度
    - Tanks lower their speed by 20% when driving over craters and other "light cover"
    履带式车辆在碾过轻型障碍(木栅栏)时将降低20%的速度
    - Tanks lower their speed by 35% when driving over sandbags, through stone walls and other "heavy cover"
    履带式车辆在碾过重型障碍(沙包,石头围墙)时将降低30%的速度
    - Removed "Spotting Scope" upgrades from all units
    移除了所有单位的“侦查范围”升级
    - All armored cars now have rotation speed set to 35 (from various values)
    所有装甲汽车现在的转向速度都是35(权衡各种情况)
    - Added some tweaks to AI; it should now build emplacements more apropriately (thanks to Sonsalt)
    AI修正:现在AI会更经常垒堡了(人类的本质就是垒堡.jpg)
    - Fixed wrong Veterancy UI on all versions of 88mm flak36
    修复了88炮错误的老练等级UI(紫色传说88炮将不复存在)
    - All HMG teams should now take better formation in green and yellow cover so that entire crew uses the cover and not just soldier manning the MG
    所有重机枪班在站盾时将会有一个更好的队形,现在不只是机枪手,两个副手也能站在获得更好掩护的位置(RM&草帽:看到扎堆的那三个人了吗?我想打一发枪榴弹.jpg)
    - Axis MG nests now have wider cone of fire (from 45° left/right to 60° left/right)
    所有轴心的机枪阵地获得更好的机枪射界(从左右45度升级到左右60度,妈也)
    - Tanks with a "HE shot" ability should no longer have trouble targetting/shooting MG nests with the HE shot in certain situations
    坦克使用“发射高爆弹”技能对付机枪阵地时不会再有奇怪的BUG
    - Implemented new textures for most tanks of Allies (Sherman variations, Cromwells, M10s, Jacksons...Thanks to JustForFun1 for all the work)
    盟军大部分坦克获得了新的涂装(包括谢尔曼和他的72种变形,克伦威尔,M10,杰克逊等等...)
    - CW campaign should be playable (still in Beta state) now (thanks to drivebyhobo)
    英军的单人战役可以玩了(仍然在测试阶段)
    使用方法
    1) In main menu click on the AMERICAN campaign
    在主菜单中选择美军战役
    2) Once you get to the "Select mission" screen click on top on the roll-out menu (currently you have shown the US campaign)
    在选择关卡界面点击顶上的下拉菜单
    3) From the roll-out menu select the CW campaign (you can see there all the campaigns but the others will not work so only go for the CW one)
    在下拉菜单中选择英军的战役(其他战役你也可以看到但只有英军的可以正常游玩)
    4) select the first mission and launch the campaign
    选择第一个任务开始游戏
    (实际测试了英军第一关,建造和生产相对还算比较自由,但有些地方还是要东些脑筋才能搞到你想要的东西。
    镇楼图就是闪电战MOD下英军开场动画,emmmm太出戏了)


    IP属地:上海2楼2018-08-31 01:37
    回复
      US:
      Riflemen riflegrenades:
      RM的枪榴弹
      - HE grenade:
      高爆弹:
      - changed targetting system to require select a specific target (no longer can fire "on the ground")
      现在需要一个特定目标来使用“发射高爆榴弹”技能(也就是不能对着空地点了)
      - now performs better at targetting buildings and emplacements (still has hard time hitting infantry that is not garrisoned)
      现在对目标建筑和工事的效果更好了(但仍然很难击中平地上的步兵)
      - now has better distributed chances of killing an emplacement crew
      弹片散布能更好的击杀工事中的成员
      - HEAT grenade:
      反坦克枪榴弹:
      - changed targetting system so that it does not miss more often than intended
      改变了瞄准模式,不会经常打飞了
      - increased damage vs light vehicles
      增加了对轻型载具的伤害
      - Airborne Recon unit can now use "Hold Fire" ability when they are camouflaged
      空降侦查班当他们在伪装状态下获得技能“停火”
      - Added "Hold Ground" ability to Airborne Recon squad
      空降侦查班获得技能“坚守阵地”
      - M1 Carbine of 101st now shoots faster at all ranges but has lower accuracy (RoF and accuracy set to same level as M1 Garand of Riflemen, Carbine still keeps lower damage though)
      101空降班的M1卡宾射速加快但精度降低(现在其射速和精度和RM的加兰德一样了,但卡宾的伤害仍然比加兰德低)
      - 101st can now upgrade M1 Garands; 2 rifles for 20ammo, possible to upgrade up to 3x (Garands with same stats as Rangers have - shoot slower but more accurately and with slightly higher chance to one-shot infantry)
      101空降班现在可以升级M1加兰德,2把步枪花费20弹药,最多可以升级3把(如果不拿M18无后坐力炮)加兰德属性和小游骑一样,低射速高精度,有概率打敌人一枪一个
      - removed the BAR upgrade from 101st
      101空降班的BAR升级被移除
      - 101st can now use the "Suppressive fire" ability if they upgrade Johnson 2x
      101空降班当获得2把约翰逊机枪升级时可以使用“压制射击”技能
      - Increased HP of Sherman 76(W) by 10% (from 636 to 700)
      增加了谢尔曼76W的血量10%(从636加到700)
      - Lowered price of Sherman 105 to 500MP 65F (from 650MP 80F)
      降低了步兵连的谢尔曼105榴弹炮的生产价格(从650人力80油料降到500人力65油料)
      - M26 Pershing will now auto-target infantry with its main gun (same as all other tanks)
      潘大头现在会像其他坦克一样自动用主炮攻击步兵
      - M3A1 Halftrack should now display loaded infantry
      M3A1半履带车现在会显示车载步兵(载人时篷布掀开,卸载后篷布又会重新拉上,好评)


      IP属地:上海3楼2018-08-31 01:37
      回复
        CW:
        - HE grenade:
        - changed targetting system to require select a specific target (no longer can fire "on the ground")
        - now performs better at targetting buildings and emplacements (still has hard time hitting infantry that is not garrisoned)
        - now has better distributed chances of killing an emplacement crew
        以上关于枪榴弹内容不再重复翻译
        - Changed MP upkeep of Comet from ~20 to "8" (used to have upkeep of "20" while Cromwells have 7, Fireflies have 9)
        一系列改变保养人力:彗星从20降到8(原来这玩意这么吃人力?以前彗星是20,克伦威尔是7,萤火虫是9)


        IP属地:上海4楼2018-08-31 01:37
        回复
          WM:
          - Crew of the naked 20mm flak 36 should now properly sit where he should be
          裸20炮架的射手会坐在他应该坐的地方(原来是坐在指挥官位上)
          - StuG III/IV will now be affected by "Blitzkrieg" ability
          三号/四号突击炮现在也会受到“闪电战”技能效果影响
          - Increased scatter of Maultier (from 20 to 23)
          增加了骡子(闪击学说的sd.kfz 4/1火箭发射半履带)的散布(求求你给闪击学留点曲射吧)
          - 37mm Halftrack in HE mode nologner deals too much damage to Stuart-type vehicles
          37敲门砖在发射高爆模式下无法对斯图亚特类的载具造成什么伤害
          - New model for Elefant implemented (works same as before, only visual change; thanks to Gurky, Jagdpanther, VanAdrian and Panzerblitz1)
          象式坦克歼击车的新模型实装(只有视觉改变)
          - Geschutzwagen's "Static mode" should no longer dissappear at certain position on maps
          黄鼠狼1自行反坦克炮的“固定射击阵地”不会再在一些奇怪的地图位置上消失
          - Panzer IV F2 (Terror doc) can now use the "Fire smoke" ability just as the Luft version
          四号坦克F2(恐惧学)现在获得“发射烟雾”技能(和PE空降的PzIV F2一样)
          - Fixed wrong Veterancy UI on 75mm L48 Halftrack
          修复了75pak半履带车错误的老练UI
          - Removed 37mm PaK36 from HQ building
          HQ移除生产pak36 敲门砖
          - Added new early AT unit to HQ building - Light AT squad:
          新增HQ生产单位:轻型反坦克小组(战场上最多可以有2组)

          - 4 men
          4人(博伊斯3人小队:mmp)
          - 1x MP40, 2xKar98, 1xGrB39
          (GrB39介绍:

          - Abilities: Fire Anti-personnel grenade, Fire 46mm AT grenade, Fire Smoke grenade, Build sandbags/barbedwires
          技能:发射反人员榴弹,发射超口径反坦克榴弹,发射烟雾榴弹,可以建造沙袋和铁丝网
          - Point capture speed 0.75
          占领速度惩罚0.75倍
          - Cost 240MP
          花费240人力
          (实际使用总结:射程惊奇,快赶上PAK50的的射程了。不能隐身伏击。虽说是榴弹但弹道直来直去打得很准。
          20弹药的反步兵弹实际效果相当于一颗手雷,瞄准圈里的敌人没有掩体基本必死。
          看下来前期对付美军的吉普,尤其是空降的装甲.50效果奇佳,灵活性也大大增强。后期还有超口径弹为这个单位续命...博伊斯你太丢人了,退游戏吧)


          IP属地:上海5楼2018-08-31 01:41
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            该楼层疑似违规已被系统折叠 查看此楼


            IP属地:上海6楼2018-08-31 01:41
            回复
              以上
              本版本最大的亮点:
              国防新增的轻反坦克班,个人感觉有点厉害。至少国防现在面对吉普海或是戴姆勒飚车,在低开没油速puma的情况下又多了一个靠谱的选择。
              盟军枪榴弹....应该说是加强吧,没有在实战中实验过实际效果。希望能成为反堡利器。
              各种实装的新史实坦克涂装,GJ


              IP属地:上海7楼2018-08-31 01:45
              回复
                啥时出啊?


                IP属地:北京来自Android客户端11楼2018-09-22 21:57
                回复
                  德军的火箭筒那么销魂,这垃圾反坦克枪有个JB用?!


                  13楼2018-10-09 20:38
                  回复(1)
                    什么时候放出记得说一声啊,我的MOD好久没更新了
                    一直都在玩4.8.0


                    IP属地:广西14楼2018-10-10 20:08
                    回复(1)
                      楼主散了吧!虎式坦克被76谢尔曼打前甲一打一个穿!虎式打76谢尔曼3炮才打死!跟大家闹呢?这闪电战怎么越改越不真实了?


                      15楼2018-10-11 00:21
                      回复(3)
                        楼主,下载地址呢??


                        IP属地:贵州来自iPhone客户端16楼2019-02-02 14:15
                        回复
                          英军战役打到第五关就没界面了


                          IP属地:黑龙江来自Android客户端17楼2019-04-01 20:17
                          回复
                            602能玩吗,我用602玩不了4.8的


                            IP属地:重庆来自Android客户端18楼2019-07-01 14:04
                            回复
                              这个闪电战还有个北非战场的模组,可惜都与闪电战本体mod有版本冲突,玩不了


                              IP属地:北京来自Android客户端19楼2019-12-16 02:41
                              回复