# 此文件属于公共领域,
# 请为属于您的游戏屏幕内容自由地定制。
## file:///D:/GalGame/Ref/renpy/doc/screens.html
## 菜单切换动画定义
transform main_menu_zoomout:
Fixed(
Image("ui/button/button_startgame.png", anchor=(0.5,0.5), pos=(0.5,0.598)),
Image("ui/button/button_continuegame.png", anchor=(0.5,0.5), pos=(0.5,0.668)),
Image("ui/button/button_preference.png", anchor=(0.5,0.5), pos=(0.5,0.736)),
## conditionswitch(条件,语句,条件,语句,条件,语句......),找到第一个条件为真的地方,执行后面的语句
ConditionSwitch("persistent.lastending","ui/button/button_extra.png","True",At("ui/button/button_extra.png",Transform(alpha=0.5)), anchor=(0.5,0.5), pos=(0.5,0.805)),
Image("ui/button/button_exitgame.png", anchor=(0.5,0.5), pos=(0.5,0.874)),
align=(0.5,0.74),
zoom=1.0,
alpha=1.0
)
parallel:
easeout 0.2 zoom 1.3
parallel:
easeout 0.2 alpha 0.0
transform main_menu_zoomin:
Fixed(
Image("ui/button/button_startgame.png", anchor=(0.5,0.5), pos=(0.5,0.598)),
Image("ui/button/button_continuegame.png", anchor=(0.5,0.5), pos=(0.5,0.668)),
Image("ui/button/button_preference.png", anchor=(0.5,0.5), pos=(0.5,0.736)),
ConditionSwitch("persistent.lastending","ui/button/button_extra.png","True",At("ui/button/button_extra.png",Transform(alpha=0.5)), anchor=(0.5,0.5), pos=(0.5,0.805)),
Image("ui/button/button_exitgame.png", anchor=(0.5,0.5), pos=(0.5,0.874)),
align=(0.5,0.74),
alpha=0.0
)
parallel:
zoom 1.3
easein 0.2 zoom 1.0
parallel:
easein 0.2 alpha 1.0
# transform load_zoomout:
# transform load_zoomin:
screen invisible:
modal True
key "K_ESCAPE" action NullAction()
key "K_SPACE" action NullAction()
key "K_KP_ENTER" action NullAction()
key "mouseup_1" action NullAction()
button:
background None
action NullAction()
# 请为属于您的游戏屏幕内容自由地定制。
## file:///D:/GalGame/Ref/renpy/doc/screens.html
## 菜单切换动画定义
transform main_menu_zoomout:
Fixed(
Image("ui/button/button_startgame.png", anchor=(0.5,0.5), pos=(0.5,0.598)),
Image("ui/button/button_continuegame.png", anchor=(0.5,0.5), pos=(0.5,0.668)),
Image("ui/button/button_preference.png", anchor=(0.5,0.5), pos=(0.5,0.736)),
## conditionswitch(条件,语句,条件,语句,条件,语句......),找到第一个条件为真的地方,执行后面的语句
ConditionSwitch("persistent.lastending","ui/button/button_extra.png","True",At("ui/button/button_extra.png",Transform(alpha=0.5)), anchor=(0.5,0.5), pos=(0.5,0.805)),
Image("ui/button/button_exitgame.png", anchor=(0.5,0.5), pos=(0.5,0.874)),
align=(0.5,0.74),
zoom=1.0,
alpha=1.0
)
parallel:
easeout 0.2 zoom 1.3
parallel:
easeout 0.2 alpha 0.0
transform main_menu_zoomin:
Fixed(
Image("ui/button/button_startgame.png", anchor=(0.5,0.5), pos=(0.5,0.598)),
Image("ui/button/button_continuegame.png", anchor=(0.5,0.5), pos=(0.5,0.668)),
Image("ui/button/button_preference.png", anchor=(0.5,0.5), pos=(0.5,0.736)),
ConditionSwitch("persistent.lastending","ui/button/button_extra.png","True",At("ui/button/button_extra.png",Transform(alpha=0.5)), anchor=(0.5,0.5), pos=(0.5,0.805)),
Image("ui/button/button_exitgame.png", anchor=(0.5,0.5), pos=(0.5,0.874)),
align=(0.5,0.74),
alpha=0.0
)
parallel:
zoom 1.3
easein 0.2 zoom 1.0
parallel:
easein 0.2 alpha 1.0
# transform load_zoomout:
# transform load_zoomin:
screen invisible:
modal True
key "K_ESCAPE" action NullAction()
key "K_SPACE" action NullAction()
key "K_KP_ENTER" action NullAction()
key "mouseup_1" action NullAction()
button:
background None
action NullAction()