作者们的话:
Chance (机遇):
很高兴大家能参与到一年一度的歌会,不管是选手还是作者。希望以后歌会能有更多的选手参与,更多的观众收看!话说这次鸽会跳刺有点难,大家加油啊。
Angle_cat (角猫):
新手摆刺,请多担待。[doge]
新的一年里希望大家过顺利,都能从iw里获得快乐,也祝歌会越办越好!
Flames (烈焰):
大家好,我是烈焰。很高兴被邀请参加今年歌会跳刺的制作。这次做的总体比较轻松愉快,希望大家玩的时候也有类似的感觉吧。在这里祝大家新的一年也能够过的轻松愉快!
fha183:
祝大伙新年快乐 寒假快乐
om1 (洋葱):
主打一个什么都有,不许偏科(。ò ∀ ó。)
SfumatoCannon_:
祝大家2024春节快乐!这次尝试了一点新鲜的玩意,难度平衡方面也尽力做到亲民了。希望各位老爷们裱我的时候下手轻点qaq
stark:
Greetings! Congratulations on holding another year of I Wanna 寒假歌会. idk how it will be since I made it in a style I don't usually make, but I hope you will enjoy it!
tuhkakuppi:
I was interested in unusual vine behaviours which are rarely used. That is why I made a short area exploring these tricks (+ an air vine screen). One of the tricks is well known, one is a little more obscure, and one I hadn't seen before. Overall the needle is precision-oriented. It had to be kept easy for the tournament though, so I only managed to include one double plane.
Note that the tricks do not work with the "place_meeting" implementation of vines common in GMS engines, and require the "distance_to_object" implementation used in jtool and older engines. Thank you for making sure they worked in this game.