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Real Gray的作者在贴吧吗

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我想知道一个问题,为啥我add_ship NAME_RG_GRAY_scienceship刷了一个科研船,一下给我开了一小半地图的视野,但是我看船的代码视野只加了3,这什么情况啊我顶不住啦
RG_armed_science_ship = {
max_speed = 200
acceleration = 0.35
rotation_speed = 0.2
max_hitpoints = 12000
entity = "grey_tempesttw_science_entity"
modifier = {
ship_evasion_add = 100
ship_armor_add = 12000
ship_shield_add = 12000
}
ship_modifier = {
ship_hyperlane_range_add = 3
ship_piracy_suppression_add = 100
ships_upkeep_mult = -1
ship_shield_hardening_add = 1
ship_armor_hardening_add = 1
}
size_multiplier = 1
fleet_slot_size = 1
section_slots = {
"mid" = {
locator = "part1"
}
}
num_target_locators = 2
is_space_station = no
combat_size_multiplier = 1
combat_disengage_chance = 2
enable_default_design = no#if yes, countries will have an auto-generated design at start
components_add_to_cost = no
is_designable = no
is_civilian = yes
class = shipclass_science_ship
valid_target_aggressive_stance = no
required_component_set = "power_core"
required_component_set = "ftl_components"
required_component_set = "thruster_components"
required_component_set = "sensor_components"
required_component_set = "combat_computers"
required_component_set = "science_cloaking_components"
required_component_set = "ship_aura_components"
}


IP属地:内蒙古1楼2023-06-23 14:33回复

    我的科学家也是普普通通的科学家,就一个我自定义的特质,俩伞の复活币,其它都是原版的
    这是我的特质的BUFF
    inline_script = { #影响力
    script = paragon/leader_resource_produces
    RESOURCE = influence
    AMOUNT = 1
    }
    triggered_self_modifier = {
    potential = {
    exists = owner
    owner = {
    is_ai = no
    }
    }
    ship_cloaking_strength_add = 1 #隐形强度
    leaders_upkeep_mult = -1 #维护费
    species_leader_exp_gain = 1 #经验获取
    }
    modifier = {
    ship_sensor_range_add = 2 #真视野
    ship_hyperlane_range_add = 2 #假视野
    ship_windup_mult = -0.75 #跃迁冷却
    fleet_mia_time_mult = -0.99 #失踪时间
    command_limit_mult = 0.5 #舰队指挥上限
    ships_upkeep_mult = -0.25 #舰队维护费
    ship_speed_mult = 0.2 #闪避
    ship_hull_mult = 0.20 #船体值
    ship_hull_regen_add_perc = 0.05 #每日船体再生
    ship_armor_regen_add_perc = 0.05 #每日装甲再生
    ship_fire_rate_mult = 0.10 #武器射速
    ship_weapon_damage = 0.05 #武器伤害
    planet_buildings_cost_mult = -0.25 #建筑花费
    planet_districts_cost_mult = -0.25 #区域花费
    empire_size_districts_mult = -0.75 #帝国规模区域倍数
    planet_buildings_upkeep_mult = -0.50 #建筑维护
    planet_districts_upkeep_mult = -0.50 #区域维护
    planet_building_build_speed_mult = 0.5 #建造速度
    planet_refiners_produces_mult = 0.50 #稀有资源
    planet_translucers_produces_mult = 0.50 #稀有资源
    planet_chemists_produces_mult = 0.50 #稀有资源
    terraform_speed_mult = 0.5 #星球重塑
    deposit_blockers_cost_mult = -0.5 #障碍物移除花费
    planet_clear_blocker_speed_mult = 1.5 #障碍物移除速度
    planet_clear_blocker_time_mult = -0.5 #障碍物移除时间
    deposit_blockers_natural_unity_produces_add = 12 #清除障碍产生资源
    planet_jobs_slave_produces_mult = 0.25 #奴隶产出
    planet_housing_add = 10 #住房增加
    planet_amenities_add = 25 #娱乐增加
    defense_armies_add = 10 #星球卫兵
    ship_corvette_cost_mult = -0.5 #护卫舰
    ship_destroyer_cost_mult = -0.5 #驱逐舰
    ship_cruiser_cost_mult = -0.5 #巡洋舰
    ship_battleship_cost_mult = -0.5 #战列舰
    ship_anomaly_generation_chance_mult = 1.0 #异常概率
    ship_speed_mult = 0.5 #航行速度
    ship_archaeological_site_excavation_speed_mult = 0.5 #考古速度
    science_ship_survey_speed = 1.0 #调查速度
    ship_anomaly_research_speed_mult = 0.50 #异常调查速度
    assist_research_mult = 0.5 #协助研究
    ship_disengage_chance_mult = 1 #逃离机会
    ship_disengage_opportunities_add = 2 #逃跑机会
    country_trust_cap_add = 100 #信任增加
    envoy_improve_relations_mult = 1 #改善关系
    spy_network_daily_value_mult = 2.5 #间谍网增加
    operations_cost_mult = -0.25 #间谍成本
    envoys_add = 2 #特使增加
    }


    IP属地:内蒙古2楼2023-06-23 14:36
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      焯,被吞了


      IP属地:内蒙古3楼2023-06-23 14:37
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        我觉着应该是这个代码的问题
        #传感器
        utility_component_template = {
        key = "RG_gatebuilder_sensor"
        size = medium
        icon = "GFX_ship_part_sensor_4"
        icon_frame = 1
        power = -20
        # hidden = yes
        resources = {
        category = ship_components
        cost = {
        alloys = 100
        }
        }
        sensor_range = 15
        hyperlane_range = 20
        prerequisites = { "tech_gray_interdictor_4" }
        ship_modifier = {
        ship_tracking_add = 20
        }
        component_set = "sensor_components"
        tags = {
        weapon_type_rg_sensor
        }
        ai_weight = {
        weight = 100
        }
        }


        IP属地:内蒙古4楼2023-06-23 15:14
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          我原版,捡到一个无主的哨兵,修好后直接打开全图视野了


          IP属地:广东来自Android客户端5楼2023-06-24 13:00
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            你看看自己领袖的特质,再点船的传感器,自己加一下探测范围加了多少


            IP属地:广东来自Android客户端6楼2023-06-24 13:05
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              这mod作者我记得是国外的。发贴吧应该他看不到


              IP属地:辽宁来自手机贴吧7楼2023-06-24 15:09
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                有没有可能工坊上最下面有问题反馈是置顶联系方式呢?有没有可能是外国友人?


                IP属地:黑龙江来自Android客户端8楼2023-06-24 16:51
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                  real gray?那个遥远约定起源的么


                  IP属地:四川来自iPhone客户端9楼2023-06-25 02:18
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                    楼主玩环世界吗,怎么好像在那边见过你的mod推荐贴


                    IP属地:上海来自Android客户端10楼2023-06-25 17:48
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                      建议直接发作者创意工坊下面,我有问题都是直接问本人的,作者一般2天内必回复


                      IP属地:江西来自Android客户端11楼2023-06-25 19:56
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