2C
Huge vertical range, head invul.
巨大的垂直范围,对头无敌
伤害:930
取消:必杀取消,跳跃取消,RC
起手修正:90
连段修正:89
跟随连段长度:长
防御:上段
等级:3
属性:身
起手:17
判定:3
恢复:31
帧数优势:-17
防御硬直:16
受创硬直:17
不可受身时间:24
击中时停:11
无敌:9-19对头无敌
OD下冰冻30帧,冰冻次数3次(此处也有30f与40f的不同说法……)
It has a huge vertical hitbox but it has significant startup and recovery. Can be used as an effective frame trap due to long startup and good reward on counter hit. As an antiair, 2C is slower than some of Jin's other options, but it has a lengthy period of head invul and great vertical range, making it useful against certain air approaches; however, 2C can be beaten by quick attacks due to its startup. Those weaknesses aside, 2C has amazing vertical range and is your strongest option against air attacks directly above your head. Jump-cancellable on block, so even if an opponent tries to bait 2C with a double jump, you retain the option of jump-cancelling, albeit perhaps not offensive momentum.
巨大的垂直判定范围,也有不能不注意的的长起手和慢恢复。很长的起手,可以用于帧数陷阱,摸Counter。作为对空手段来说,2C比Jin的其他一些选项要慢,不过对头无敌的时间还挺长,而且垂直距离很远,对部分空中的进攻很有效。但是,2C会因为慢速起手被一些快速的攻击打到。除了这些弱点,2C有惊人的垂直距离而且是对头顶上对空最强力的手段。被防住可以跳跃取消,所以即使对手用二段跳去勾引2C,你还是有机会打乱他的小算盘,即使对方都失去了进攻时的惯性残留(?)。