领地人生吧 关注:33,113贴子:158,962
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更新!审判日!图腾战!税收!和新的领地系统!大鸟哭着巨献

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IP属地:美国1楼2019-01-26 03:04回复
    Controlling of a FiefA guild can control a fief by owning a Guild Monument or an Outpost on its land. Fiefs with Guild Monuments cannot border each other, so your noisy neighbours and troll claims will live further from you.
    封地的控制一个公会可以用公会领地石(大宝剑)或者一个前哨站来占领。由领地石来占领的封地,不会和其他公会领地石接壤。所以你烦人的邻居和其他智障公会会住的离你比较远。
    A guild monument Tier and its relation with the fiefs amount controlled by outposts described below:
    讲不同等级的公会领地石
    1st Tier. Can control up to 1 additional fief.2nd Tier. Need to control at least one neighbouring fief in order to be able to upgrade the guild monument to the 2nd Tier. Can control up to 3 fiefs in total.3rd Tier. Need to control at least two neighbouring fiefs in order to be able to upgrade the guild monument to the 3rd Tier. Can control up to 6 fiefs in total.4th Tier. Need to control at least three neighbouring fiefs in order to be able to upgrade the guild monument to the 4rth Tier. Can control infinite amount of fiefs in total.
    T1 控制额外一个封地
    T2 控制了至少一个额外的封地后可以升级成T2,控制最多3个。
    T3 至少两个可以升级T3,最多6个。
    T4 至少4个,可以控制无限个????
    At the same time outposts can also be upgraded up to the 3rd level. Upgraded outposts provide a faster production range, requires more time to claim them and are more resistant to the damage. But what is more important - successful claim of the outposts does not change the ownership of the outpost, but just lower its level by 1. Thus a level 3 outpost must be claimed 3 times in a course of few days in order to be actually captured by attackers.
    同时 前哨站(额外控制的封地)可以升级到3级,升级会有更快的生产速度,敌人需要花更长的时间来占领,可以承受更多的伤害。但是更重要的是 -- 及时敌人成功宣称了你的高级前哨站,他只会让前哨站降1级,而不会改变所属公会 -- 敌人要宣称三次才能占领你的3级前哨站。


    IP属地:美国3楼2019-01-26 03:12
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      Province
      Roughly 50 fiefs are united into a province. Provinces are premade by us, fixed and will not change. Province can be controlled by a guild via a successful win in an instanced battle (IB).Owning a province does not provide a controlling guild any special powers over the fiefs of this province and its residents. The only purpose of controlling the province is to gather taxes from the fiefs of this province.

      50个封地可以组合成一个省。省也是我们提前设计好的。省可以被一个公会通过赢得图腾战来控制。拥有一个省不会有啥额外的好处。但是!!!!你可以在控制的省里向其所属封地收税。
      Taxes
      Taxes are gathered automatically and appear in a guild monument container of a guild, that controls provinces. So far we have a fixed tax rate of 20% of all coins that were spent for the support of the outposts and guild monuments on all the fiefs of this province. Thus rich provinces can provide a significant source of income for the guild that controls it.

      税会被自动收集,并且出现在大宝剑内(就是那个献祭大宝剑的地方吧)目前我们把税设置成 所有支撑 前哨站和大宝剑的花费的 20%。因此控制富裕省份的公会可以 发!大!财!


      IP属地:美国4楼2019-01-26 03:13
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        Protectorate
        Protectorates are large portions of land (roughly 1 server node wide, about 24 of them on a new map) that are controlled by The Crown. No fiefs on this land, but it is the only place where players can put personal claims. No PvP rules on this land, aka no damage goes through in a PvP. A safe haven for guildless, newbies and leveling up twinks.Guilds can wrestle the ownership over protectorates via IB mechanics, thus claiming 20% of all coins sacrificed on the support of personal claims on these lands.
        保护国?新手区?
        保护国是一大块被王权占领的土地(大概一个服务器那么大?新地图上有24个保护国)。这上面没有封地,但是你可以在这个上面放小宝剑。不允许PVP,就是你打人不掉血。一个和平安全的无公会地区。公会可以打图腾战来获得保护国的所有权,同样小宝剑20%的税大大的有


        IP属地:美国5楼2019-01-26 03:14
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          Guild Judgment Hour (prime time windows)Each guild upon its creation MUST pick 3 prime time windows (Primary, Secondary, Tertiary) out of the 6 possible. Those primetime windows are: PT, ET, Brazil, UTC, Moscow time, China time. Guild leader must pick the first, second and third primetime in order of priority, where the first primetime is the most strong primetime of his guild. The selection of the prime times can be changed with a 7 real life days timeout.
          公会审判日
          当你在建立每个公会的时候必须从6个选项中选择3个主要时间窗口(1,2,3)。这些主要的时间是 太平洋时间,美国东部时间,巴西时间,格林威治时间,莫斯科时间,中国时间。公会老大必须选其中三个,并且有不同的优先级(123),第一个是本公会的主要时间。每周可以修改一次这个时间。


          IP属地:美国6楼2019-01-26 03:15
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            During the primetime window the Guild Judgment Hour becomes active making the guild and its assets vulnerable to the hostile PvP activities. Depending on the rank of the guild, its primetimes become more frequent and longer in duration in a following scheme:
            在自己选的审判日时间,公会可以被别***alabala。
            根据公会的排名,你排名越高你的审判日越频繁并且越长。(下面有个表)
            Prime time windowsWeekdays: Sunday - ThursdayWeekends: Friday and Saturday
            工作日:周日-周四
            周末:周五周六
            Weekdays Weekends
            Guild Rank Primary Secondary Tertiary Primary Secondary Tertiary
            10th rank - - - - 1 hour - -
            9th rank - - - - 2 hours - -
            8th rank 1 hour - - AND 3 hours - -
            7th rank 1 hour - - AND 3 hours 1 hour -
            6th rank 1 hour - - AND 3 hours 2 hour -
            5th rank 1 hour 1 hour - AND 3 hours 3 hour -
            4th rank 1 hour 1 hour - AND 3 hours 3 hour 1 hour
            3rd rank 1 hour 1 hour - AND 3 hours 3 hour 2 hour
            2nd rank 1 hour 1 hour 1 hour AND 3 hours 3 hour 3 hour
            1st rank 2 hour 2 hour 2 hour AND 3 hours 3 hour 3 hour
            根据不同的公会排名,有不同长度的审判日。
            这个就不翻译了


            IP属地:美国7楼2019-01-26 03:17
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              该楼层疑似违规已被系统折叠 查看此楼


              IP属地:美国8楼2019-01-26 03:17
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                Protectorates
                保护国?
                Protectorates are the areas around 4 starting villages. Each area is roughly about 6 server nodes wide, resulting in a total of 24 of server nodes. Protectorates feature a ‘Very Green’ world setting, meaning that there is no PvP can happen here, no Guild claims can be set and only place where players can put their Personal Claims. Protectorates are designed to be a safe haven for small groups of players and solo players who want to stay away from the major guild politics and wars. Though Protectorates contain provinces that can be captured by guilds meaning that 20% of the support coins that players will spend on supporting their personal claims will go towards the guild controlling this province in the Protectorate area.
                保护国是一些区域有着4个起始村庄。每块区域有大概6个服务器那么大,4x6 总共24个服务器那么大。保护国 是 ”特别绿色“ 的设定,意味着这里不准打架斗殴,只能私人领地balabala前面都说过了。还是能用图腾战来占领收税的前面也说过了


                IP属地:美国10楼2019-01-26 03:19
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                  新设定跟EVE有点像啊,军团或者公司要一个个星系的去占领,还能设置税收,宣称要三次(拆铁壁、星城三次增强时间),还有帝国区的设定,我喜欢


                  IP属地:湖南来自Android客户端11楼2019-01-26 07:48
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                    翻译没人看么?


                    IP属地:江苏来自Android客户端12楼2019-01-26 16:23
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                      那独狼还是有活路的嘛 随便插个大宝剑 能玩就是了


                      IP属地:广西13楼2019-01-26 23:03
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                        IP属地:辽宁14楼2019-01-27 10:17
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                          这个好玩,比之前遍地大保健好多了


                          IP属地:上海来自Android客户端15楼2019-01-27 13:06
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                            那麽問題來了,獨狼應該開十個號弄大寶劍還是弄一堆小寶劍(動不動就脫坑一周的那種養老玩家)


                            IP属地:广东16楼2019-01-27 15:28
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                              这个设定不错啊 我喜欢


                              IP属地:上海来自Android客户端17楼2019-02-08 07:43
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