经检查,将Exit.cs的代码删去就能正常发布了,但是小白不明白原因,是这段代码错了吗?求大佬指点:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Exit : MonoBehaviour {
public void Quit()
{
UnityEditor.EditorApplication.isPlaying = false;
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}