原文:Development PlanningA little plan on what we are currently going to work on
- The current AI and State System has been removed.
- A lot of changes at the classes (player, monster, npc, item, etc.)
- Some other bunch of random things have been changed/removed
Things we will focus on in february
- AI Controller
- Character States Controller
- Script System Controller
First we will work on the AI and State Controller.
: Movement System
BOT
- Follow
PLAYER
- Fly
: Target System
BOT & PLAYER
- Select Target
- Change/Remove Target
- Lose Target
: Fight System
BOT
- Watch out for Targets
- Follow Target
- Return to spawn location
- Ask the party for help
- Attack Players( Basic )
- Use Skills
- Switch NPC from friendly to aggressive
- Aggro System
PLAYER
- Attack Target
- Use Skills
: World System
Every function is based on the original DBO.
Some of the listed things are already done or only need edits.
We wont post updates on our progress thread.
More steps will be announced once we finished the listed steps.
- The current AI and State System has been removed.
- A lot of changes at the classes (player, monster, npc, item, etc.)
- Some other bunch of random things have been changed/removed
Things we will focus on in february
- AI Controller
- Character States Controller
- Script System Controller
First we will work on the AI and State Controller.
: Movement System
BOT
- Follow
PLAYER
- Fly
: Target System
BOT & PLAYER
- Select Target
- Change/Remove Target
- Lose Target
: Fight System
BOT
- Watch out for Targets
- Follow Target
- Return to spawn location
- Ask the party for help
- Attack Players( Basic )
- Use Skills
- Switch NPC from friendly to aggressive
- Aggro System
PLAYER
- Attack Target
- Use Skills
: World System
Every function is based on the original DBO.
Some of the listed things are already done or only need edits.
We wont post updates on our progress thread.
More steps will be announced once we finished the listed steps.
![](http://imgsrc.baidu.com/forum/pic/item/036f6bf40ad162d9faa45e0b15dfa9ec8b13cdc1.jpg?v=tbs)