Support of mods through main and secondary APK's.
The main APK file have an engine library, SDL and base HLSDK libraries to run Half-Life and HL-based mods.
The secondary APK have only a libraries for mod and loads engine from main. Examples of APK for mods: Blue-Shift or Spirit of Half-Life. Anyone, who want port mods can just build secondary APK with game libraries.
Changing path to game.
You can specify in launcher where is located valve directory. It is not more hardcoded to /sdcard/xash.
Multiplayer enhancements
Engine is now have partial support of client-side prediction. To enable this, just write "cl_predict 1" in the console.
Servers is discoverable through Internet games.
Support for shortcuts.
Tired from writing commands in launcher? Now you can add a shortcut to homescreen and launch mod from this.
Controls enhancements
Controls looks more pretty on non-16:9 screens.
Changing of controls icons. Just copy icons to 'controls' directory of game. For example, for Half-Life Blue